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Multiplayer Debugging Agent
Connect your coding agent to prod and fix bugs automatically
10 votes·1 comment·May 27, 2026
About
Multiplayer runs locally alongside tools like Claude Code, Codex, and Copilot. From there, it feeds your agent the full-stack, pre-correlated, and unsampled data and context observability tools miss. Operating with a secure, local-first approach, we intelligently deduplicate issues to eliminate review fatigue. Multiplayer replaces log grepping and "PR slop" with a handful of high-quality, automated pull requests.